
Star Ratings
Prior to TSIA – Academic Transcript
40 points: 20 % of TSIA Score
GPA percentage translates over to a percentage possible out of the 40 points.
Example #1: 3.3/4.0 gpa = 82.5% = 33/40 points
Example #2: 4.6/5.0 gpa = 92% = 36.8 which rounds up to 37/40 points
*No bonus points for being above a 4.0/4.0 or a 5.0/5.0, the max is 40 points for gpa.
ATHLETES EMAIL IN THEIR TRANSCRIPT PRIOR TO THE EVENT!
Strength Testing
20 points: 10% of TSIA Score
EVENT: NEW! MED BALL CHEST PASS BROAD JUMP
The Med Ball Chest Pass Broad Jump Station is executed first and is worth a max of 20 points broken up into TWO 10 point categories.
*New* 14 LB - Med Ball Broad Jump Chest Pass (Jump Distance)
*No Benchmark Metrics - Must use Performance Based Point Scale
(EXAMPLES LISTED FOR 12 ATHLETE SHOWCASE)
1st Place
10 points
2nd
9 points
3rd
8 points
4th
7 points
5th
6 points
6-7th
5 points
8th
4 points
9th
3 points
10th
2 points
11th
1 point
12th
0 points
*New* 14 LB - Med Ball Broad Jump Chest Pass (Pass Distance)
*No Benchmark Metrics - Must use Performance Based Point Scale
(EXAMPLES LISTED FOR 12 ATHLETE SHOWCASE)
1st Place
10 points
2nd
9 points
3rd
8 points
4th
7 points
5th
6 points
6-7th
5 points
8th
4 points
9th
3 points
10th
2 points
11th
1 point
12th
0 points
Snapping + Agility Charts
92 points: 46% of TSIA Score
EVENTS: TWO SNAPPING CHARTS. Punt Snaps executed to a Punter standing with his heels at 15 yards directly in front of the Nolan’s LS Target. Field Goal Snap executed to a Holder kneeling at 8 yards directly in front of the Nolan’s LS Target.
Chart #1 - Continuous PAT/FG, Punt, & Punt + Release Shuttle Snaps
8 Yd PAT/FG Snaps
4 Reps
15 Yd Punt Snaps
4 Reps
15 Yd Punt Snaps + Release Shuttle
2 Reps
Snaps Timed
YES - Coach Nolan
Max Accuracy Points
26
Max Snap Time Points
10
Max Release Shuttle Points
10
Chart #2 - Continuous PAT/FG, Punt, & Punt + Block Shuttle Snaps
8 Yd PAT/FG Snaps
4 Reps
15 Yd Punt Snaps
4 Reps
15 Yd Punt Snaps + Block Shuttle
2 Reps
Snaps Timed
YES - Coach Nolan
Max Accuracy Points
26
Max Snap Time Points
10
Max Block Shuttle Points
10
The points awarded for Snapping Charts & Agility Shuttles are broken down as follows:
Scroll to see more stats…
Avg Snap Time
.700 & Faster
10 Points
.701 - .720
9 Points
.721 – .740
8 Points
.741 – .760
7 Points
.761 – .780
6 Points
.781 – .800
5 Points
.801 – .820
4 Points
.821 – .840
3 Points
.841 – .860
2 Points
.861 – .880
1 Point
.881 & Slower
0 Points
Punt Snaps
Punt Strike
3 Points
Punt Rim Shot
1 Point
Punt Wobble
-1 Point
Missed Punt Post Snap
-1 Point
Strike
2 Points
Severe Wobble
-1 Point
6.29 & Faster
10 points
6.30 - 6.48
9 points
6.49 - 6.67
8 points
6.68 - 6.86
7 points
6.87 - 7.05
6 points
7.06 - 7.24
5 points
7.25 - 7.43
4 points
7.44 - 7.62
3 points
7.63 - 7.81
2 points
7.82 - 8.00
1 point
8.01 & Slower
0 points
7.99 & Faster
10 points
8.00 - 8.18
9 points
8.19 - 8.37
8 points
8.38 - 8.56
7 points
8.57 - 8.75
6 points
8.76 - 8.94
5 points
8.95 - 9.13
4 points
9.14 - 9.32
3 points
9.33 - 9.51
2 points
9.52 - 9.70
1 point
9.71 & Slower
0 points
Most Points Wins Competition
48 points: 24% of TSIA Score
FIRST ROUND — 23 Possible TSIA Points
5 Punts
4 PAT/FG’s
All Snappers execute 5 Punts and 4 PAT/FG’s in a rotating fashion to contribute to their TSIA Score for the event. The FOUR Snappers who score the most points in the FIRST ROUND move on to the FINAL FOUR. *If there is a tie in points for FOURTH PLACE, a sudden death tie breaker of PAT/FG’s are executed until there is a definitive winner.
FINAL FOUR — 15 Possible TSIA Points
4 Punts
3 PAT/FG’s
The FINAL FOUR Snappers execute 4 Punts and 3 PAT/FG’s in a rotating fashion to contribute to their TSIA Score for the event.
The Snapper who scores the most points in the FINAL FOUR wins the “Most Points Wins Competition”. *If there is a tie in points for winner of the
Competition, a sudden death tie breaker of PAT/FG’s are executed until there is a definitive winner.
MOST POINTS WINS COMPETITION WINNER — AWARDED 10 TSIA Points
Reminder!
*Winning the Most Points Wins Competition DOES NOT GUARANTEE Winning the ENTIRE EVENT!
NAMING THE TSIA LIVE CHAMPION — The athlete who finishes with the most TSIA points for the entire event is the TSIA Event Champion, regardless of how he fares in the Competition.
EVENT TIE BREAKER — If in the event after the “Most Points Wins Competition” there is a tie in points for the TSIA Event Champion, the athletes tied will go into a 3 Snap Series (Punt, Punt, FG) Last Man Standing Competition to determine the Definitive Champion. Ties go to sudden death alternating between Punt and FG.






